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The Jyamun Corp mark — a crowned figure forming the letter J

Creative digital studio

Jyamun Corp builds games,
worlds, and motion.

We’re a design studio for interactive work, crafting original games, game-ready 3D, and animation with the care of a house style. First up: a mobile card game you can finish before your coffee cools.

Built for the platforms and pipelines that ship

  • iOS
  • Android
  • Unity
  • Blender

Why we exist

Most studios split craft across a dozen vendors. We don't.

A game needs design, art, motion, and code that agree with each other. When those live in separate shops, the seams show — in the pacing, the look, the feel. We keep them under one roof so the work reads as one thing.

The usual way

  • Design, 3D, and animation handed between studios that never talk.
  • A trailer that looks nothing like the game it sells.
  • Endless revision cycles because no one owns the whole.

The Jyamun way

  • One team owns the loop, the look, and the launch.
  • The trailer is cut from the game — because we make both.
  • A house style that carries from first sketch to store page.

What we make

Three disciplines, one house style

Start with a full game or a single deliverable. Either way, the same team carries the craft.

Games

Original titles and work-for-hire, from prototype to store launch. We start with the loop and design outward.

  • Mobile-first design and live-ops
  • Unity and Godot production
  • Playtesting built into every sprint

3D assets

Characters, props, and environments modeled, textured, and rigged to a spec your engine can ship.

  • Game-ready topology and LODs
  • PBR texturing and clean UVs
  • Rigged and animation-ready delivery

Animation

Short-form animation and motion pieces — trailers, cinematics, and brand films with a house style.

  • 2D and 3D motion
  • Trailers and in-engine cinematics
  • Storyboard through final grade

Teri game logo

Our first game

Teri — a four-player card game, now in open beta

Teri is the first thing we shipped: a fast, trick-taking card game for exactly four. Learn it in a round, then keep coming back. It runs right in your browser — no install, no account.

  • Four players
  • Trick-taking card game

Have something worth building?

Tell us the idea. We'll tell you the shape it could take — and whether we're the studio to make it.